SportsCG
EVERY GRAPHIC ONE OPERATOR
ONE SOLUTION
From SMT, the pioneer of real-time data and graphics integration for broadcast sports, comes the next generation of SportsCG, the industry's leading graphics publishing system configured in a single, multi-channel box.
SMT has leveraged decades of expertise to put SportsCG at every level of production, from the most sophisticated real-time demands of our Super Bowl shows to the breadth of the college and high school RSNs.
Now, backed by 3D motion graphics, an extensive DMX Lite database layer, rich sport-specific live scoring UIs, an address-based graphics publishing paradigm, and SMT’s asset management cloud, SportsCG has perfected the graphics production workflow.
SMT'S
ASSET MANAGEMENT CLOUD
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Centralized and Efficient: Control the entire swappable asset process–including last-minute ad sales
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Web-Based Portal: Access anytime, anywhere from the studio, hotel or remote environment
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Mass Deployment: Synchronize sponsors, logos, colors, headshots and rosters–across multiple project files on all SMT Systems
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Admin Control and Validation: Ensure approved users are uploading and downloading assets accurately
SPORTSCG AND
THE OASIS PLATFORM
Extensive Scoring Suite
SMT's growing suite of live scoring displays supports the unique timing and scoring rules for every league, from professional to high school. Whether it's football or bowling, we have your entire network of sports properties covered, with full-featured, streamlined displays that have been put to the test in the live production environment.
Sports Intelligence Engine
Our SportsCG comes packaged with SMT's expansive intelligence engine within our OASIS Platform. All SMT and third-party live and historical data feeds are consolidated to distribute in real-time, for direct plug-and-play to SMT and third-party products.
TWO-CHANNEL
SPORTSCG
Configure SMT's production-in-a-box for your workflow.
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Maximize flexibility for your TD and efficiency for your GFX bench with a single CG device
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Remote connect all UIs in the studio to limit remote personnel
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Use point-and-click or address call-up functions based on operator experience
Single Operator
CG operator live scores the event and publishes all clock-and-score and insert graphics via a single UI.
SPORTSCG
FEATURES
Operator and Font Coordinator Excel Preloads
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Import UI layouts, rosters, team/player data, and storyline notes into every graphic on disk
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Create content from anywhere in MS Excel and easily import with one click
Automated Graphic Triggering
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Intelligently and automatically drive the right graphics to air based on live scoring inputs
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Ensure more content is produced to air accurately and easily
Address Call-Up Workflow
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Combined mouse point-and-click and traditional address call-up functionality in a single system
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Produce all clock-and-score and CG-style insert graphics from the multi-channel system
Custom Hotkey Configuration
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Tailor hotkeys for both scoring and graphics functions
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Maximize graphics publishing speed for both the novice and expert operator
Auto-Scaling Graphics
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Automatic graphic sizing based on text string length
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Work with SMT to configure graphic assets to take advantage of your design aesthetic
SPORTSCG
SPECIFICATIONS
Technical
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OS and Network
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Windows 10 Professional 64-bit
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Power Requirements
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AC input 100-240 V, 50-60 Hz
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2.1 amps @ 120 VAC typical
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4.0 amp max
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Dimensions
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Rackmount Enclosure
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3 rack units (3RU)
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15.5" x 19.2" x 5.2"
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21" 16x9 external monitor
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30 lbs
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Portable Enclosure
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Desktop fotprint
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17" x 7" x 15"
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21" 16x9 integrated monitor
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21 lbs
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I/O Support
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Video I/O
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2 key signals (BNC)
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2 fill signals (BNC)
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1 video input (BNC)
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2 preview signals (BNC)
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Genlock
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2 analog black burst or tri-level sync (BNC)
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Audio I/O
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2 AES (BNC)
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2 SDI embedded (BNC)
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1 1/8 inch mini (analog)
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Serial
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2 RS-232
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USB
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6 USB 2.0
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Supported Video Standards
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HD-SDI
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1080i
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720p
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NTSC
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PAL
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NDI
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SPORTSCG
HIGHLIGHTS